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View our Virtual tourCourses - January 2026
Level 1
Course details
Conestoga 101
CON0101
- Hours: 1
- Credits: 0
- Pre-Requisites:
- CoRequisites:
Virtual Reality and Augmented Reality History and Theory
MDIA8020
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
Trends in Technology
MDIA8030
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
Content Production Pipeline
MDIA8040
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
Virtual Reality Tech Lab I
MDIA8050
- Hours: 84
- Credits: 6
- Pre-Requisites:
- CoRequisites:
Virtual Reality Story I
MDIA8060
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
Student must pass 1 Course(s), selected in the Student Portal from available course options
View Program Option Electives
Virtual Reality Interaction Design I
DSGN8240
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
3D Animation Fundamentals
DSGN8250
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
Level 2
Course details
Career Management
CDEV8132
- Hours: 28
- Credits: 2
- Pre-Requisites:
- CoRequisites:
Virtual Reality Environment Construction
DSGN8260
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
Prototyping and Iteration
DSGN8270
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
Virtual Reality Interaction Design II
DSGN8280
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
Virtual Reality Production Management
MDIA8070
- Hours: 42
- Credits: 3
- Pre-Requisites:
- CoRequisites:
Virtual Reality Story II
MDIA8080
- Hours: 84
- Credits: 6
- Pre-Requisites:
- CoRequisites:
Virtual Reality Tech Lab II
MDIA8090
- Hours: 56
- Credits: 4
- Pre-Requisites:
- CoRequisites:
Program outcomes
- Design virtual reality content using appropriate digital platforms and technical principles to meet production requirements
- Communicate effectively with colleagues and clients to ensure production processes and workflows are followed through all stages of production
- Complete the production of 2D and 3D visual elements to create aesthetically relevant assets that promote exploration within the virtual environments
- Manage the production pipeline to meet schedules and budget constraints of a virtual reality production
- Select appropriate hardware and software protocols to create various forms of extended reality (XR) such as augmented reality (AR) and virtual reality (VR).
- Analyze aspects of real environments such as lighting, movement, and audio to digitally create them in a virtual environment using appropriate software and techniques.
- Work collaboratively in interdisciplinary teams to produce virtual reality and other extended reality projects that meet client requirements.
- Develop and use personal and professional strategies and plans to improve professional growth and job performance
- Analyze trends and the evolution of virtual and augmented reality platforms to inform the design of extended reality applications
- Create extended reality experiences using a human-centred design approach that incorporates safe and ethical practices
- Experiment with various storytelling techniques that guide exploration within extended reality content for a richer user experience